In this room, Henry and Boris will have to split up, as there is a door that can only be opened when two switches are flipped at the same time. Physical Alice will then tell Henry to go out again. This project proves they are wrong. Walking down the hallway to the end and taking the right turn, Henry hits a doorway which leads into another hallway. Two episodes and the upcoming third chapter will surely provide you will lots of jump scares.
Doing so will reveal three handle switches. Henry can only choose one. When you are alomost out, the floor collapses under your feet and you fall into a lower section of the building. Even at its calmest times Bendy and the Ink Machine will make you feel uneasy. The boards building up the wall are breakable from using the axe previously taken from the of Level 9.
This is telling you to follow the path back to only one spot, The Exit door. Continuing to search, more ink monsters and will begin to appear and try to harm Henry. When inside, the projector will turn on, showing a dancing Bendy with music in the background. There are a few toys there, including a Boris plushie, a , and a larger Bendy plushie. Former animator, Henry, receives a letter from his old boss, Joey Drew, to come down to the studio he used to work at to see something.
She breaks through the glass, and two new paths open. Once you drop the ink in, she will give you a to retrieve parts for her machine. Then you'll need to find a big door which is locked. Dialogue comes up, and then Henry receives his next objective. After this is triggered, congrats! If you have the Tommy Gun, you can use it to kill the Projectionist. Once walking into the Break room, your player will trigger a line and your objective is to find certain objects to turn on the main power.
Repeat this same process 3 more times. Henry will need to hit him multiple times in order to finally kill him and move on, as the lever is revealed to be located on the right side of the poster. Henry proceeds to stand up and walks to the kitchen area to find out that the safe house's exit door lever is not there. . Bendy and the Ink Machine Chapter 3 Free Download Click the download button below to start Bendy and the Ink Machine Chapter 3 Free Download. You have beaten Chapter 1 of Bendy and the Ink Machine! And you still have to escape.
Walking up to this door will result in Henry saying that the lever is missing, and the next mini-objective says to talk to Boris, followed by the next objective. Go up the stairs, and through a doorway. If you look to the right if you are facing Boris from the doorway, you will see a poster. Running, new weapons, except the infamous axe of Henry, are the new mechanics we should be waiting in the third episode. These first bankruptcy units the tone for the journey ahead. But as he returns to the old workshop, he begins to discover something sinister that has occurred and some dark secrets as well.
This leads into the next objective. This is the great news for a rapidly-growing fan community who deserved well-made toys of Bendy and other familiar cartoonish characters from this project. . After about 30 seconds, a light will turn on, illuminating a dressing room door behind a large window, where will appear and yell at Henry for a second. You will come back for more new pieces of this eerie story with really scary atmosphere.
Recently PhatMojo along with TheMeatly have dropped the big news about the future partnership related to the mass toy production. Stand and fight, or run and hide. But before you leave, in the kitchen there is a phonograph of multiple different posters of , , and. When you enter the elevator, she betrays you and sends the elevator down to , where she kidnaps Boris and the chapter ends. The project develops faster and faster with the release of each new chapter. Exit the room Henry started in and follow the hall until the end, making a right into the main room.
If something is not accurate notify me and i will fix it. After you killed them all, she will then give you a. When Henry finally locate one of the valve panels, Henry must turn one of three small wheels attached to them until they all have the same amount of ink in each of the containers above them, as noted by over three small black circles. However, if you choose The Angel path, you will enter a bright Alice Angel themed room with a tape playing explaining how heartbroken she felt about being replaced as the voice actress for Alice Angel by. You will notice a light on under a locked door, do not try to unlock it yet, as you will not be able to get into it. He's actually immortal, so the gun can't kill him. Continuing to search, more ink monsters and will begin to appear and try to harm Henry.